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Dynamite Trio Review
Get ready for an explosive adventure! Equip your pickaxe, grab a lamp, and load up on dynamite. Forget the manual – real miners know more boom equals more gold! If nothing's exploding, you're doing it wrong. So, if you're ready to dig deep and uncover hidden riches, it's time to play Dynamite Trio. Just watch that fuse – we're here for gold, not a hospital trip.
Mining slots are common, but this one suggests the problem isn't the theme; it's the lack of explosions. Let's see if this trio can turn dynamite into gold, or if we'll be left with ashes.
Let's talk about the team behind all this TNT. It's a company that's been around for a while, perfecting the art of metaphorical slot explosions. They're known for sharp visuals, creative themes, and solid mechanics. They often use classic structures with modern twists and aren't afraid of risks. Dynamite Trio feels like an "all or nothing" game. Here's what they say about it:
Boom! A new game with features and explosive wins. It gives a fresh twist to keep players on their toes, and you don’t have to dig too deep to get to the gold
Moritz Blume
Vice President of Product
Let's get down to business – blowing things up for profit. Dynamite Trio uses a 5x3 layout with 20 betways. Once you light the fuse, things get interesting. There are fixed jackpots, wilds, and a Hold and Win feature with a reelset switch-up. There's also a Cash Collector and a Multiplier Boost. It's like they threw every mining mechanic into one slot and hoped for the best. I respect that chaos.
The RTP is 95.6%, which is a bit conservative. The game is high volatility, so expect dry spells with occasional big wins. The Max win is x10000 your bet. Bets range from €0.2 to €200, catering to all players.
Dynamite Trio Features
Let's see what's in the toolbox – mostly explosives. This isn't just spinning; there's dynamite, boosts, expanding reels, and more ways to collect cash. Let's break down each feature before we blow everything up.
Hold and Win
The classic Hold and Win, but with a twist (and explosives). When one or more Dynamite symbols appear during the base game, you might trigger the Hold and Win feature. Above the reels are Dynamite Pots in different colors. The activating Dynamite symbol determines which Pot is used. It's like picking which wire to cut, but with TNT.
Once triggered, the reels clear, and you start with 3 spins on an empty grid. Your goal is to land cash symbols. Possible values include:
- Cash symbol - 0.5x, 1x, 1.5x, 2x, 3x, 4x, 5x, 6x, 7x, 8x, 9x, 10x, 15x
- Mini - x20
- Minor - x50
- Major - x250
- Grand - x1000
Each time a new cash symbol lands, the spin count resets to 3. Boost, Expand, and Collect are all part of the Hold and Win feature. You can activate one, two, or all three at once. Dynamite symbols can drop during the feature to trigger additional bonuses. It's a chain reaction of explosives – exactly what we want.
Boost
Boost symbols are rocket fuel for your payout. They can drop on any spin during the Hold and Win feature. Values range from 0.5x to 15x your bet, and they can increase in value with each spin.
Expand
The Expand symbol increases the grid to 6 rows, adding even more positions for value symbols. It's like finding a hidden cavern full of cash. More rows mean more chances to land value symbols, which means more money.
Collect
The Collect symbol is the lazy prospector's dream. When it lands, it scoops up all the value symbols on the grid and adds them to your total, but the symbols stay on the grid. You collect everything and keep your multipliers in play.
Wilds
Finally, there's the Wild symbol. Wilds can drop on reels 2, 3, and 4, and they substitute for everything except the Dynamite symbols. It's the duct tape holding everything together.
Bonus Buy
Not feeling patient? There's a Bonus Buy feature with two options:
- 75x your bet – Triggers Hold and Win with 1 to 3 random features (Boost, Expand, or Collect)
- 250x your bet – Triggers Hold and Win with all 3 features active (Boost, Expand, and Collect)
It's the difference between one stick of dynamite and an entire crate. If you're hunting for the Grand Jackpot, the 250x option might be worth the gamble.
Theme & Graphics
Welcome to the goldmine! Dynamite Trio puts us in a dusty underground mine, and I love the vibe. Wooden beams and rocky walls frame the reels, with scattered gold nuggets and mining tracks. There's a warm, golden glow that makes it feel like you're one explosion away from hitting the jackpot.
The graphics balance playful and detailed. The visuals are slightly cartoonish, but high-quality. Animations are smooth and clean. The symbols are themed for a mining adventure:
- Prospector – The top-tier symbol.
- Pickaxe – Necessary for mining.
- Lamp – Essential for avoiding faceplants.
- Mining Helmet – Safety first.
- Dish with Gold Nuggets – The goal.
The music is a playful, cartoonish tune with banjo and flute, which fits the theme. It's fun at first, but after about 20 minutes, the repetitive loop gets old. The sound effects are spot on. The prospector's voiceovers are great. His reactions give the game personality. Hearing him shout out wins adds charm.
Dynamite Trio looks and sounds the part. The visuals pull you into the gold rush, and the prospector's commentary keeps things lively, even if the soundtrack is repetitive.
Pros And Cons of Dynamite Trio
| Pros | Cons |
|---|---|
| Max win of 10,000x your bet | Music becomes repetitive after a while |
| Hold and Win bonus game with 3 dynamic features | Hold n Win Bonus game triggers totally on random |
| High-quality visual and sound design with engaging prospector voiceovers |
Final Words
Dynamite Trio is a good enough slot, but the Hold and Win bonus game with three features didn't wow me. The Max win potential, solid visuals, and prospector commentary are strong. But the Hold and Win mechanic with Boost, Expand, and Collect feels familiar. It's not bad, just not groundbreaking.
If you like mining slots or Hold and Win gameplay, give this one a try. But if you're looking for something new, you might have played this before.










