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Diamonds 'N' Dices

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Provider

Imagina

Type

Slots

Max win

x40

Max bet($, €, £)

50

Betways

5

Volatility

Low

RTP

95.00%

Release date

01.04.2018

<div> <h2>Diamonds 'N' Dices Review</h2> <p>This game offers both a Basic and a Top game. It features 3 reels for the Basic game and another 3 reels for the Top game.</p> <p>The Basic game is played with ten credits per spin on a single central payline and has a hold feature. Depending on the combination, the system might activate hold on one or two reels, potentially increasing the chance of a winning combination in the next spin. Promising positions of the reels are held automatically. A player can manually hold up to two desired reels using the hold buttons, except when a hold was used in the previous round or after a winning round. The <strong>Collect/Reset</strong> button allows resetting the holds.</p> <p>Three Dice symbols appearing criss-cross result in a random payout between 80 and 800 credits. The highest payline in the Basic game awards 2000 credits. 2000 credits won in the Basic game are automatically transferred to the Credits meter.</p> <p>Other winnings in the Basic game can be collected using the <strong>Collect/Reset</strong> button or transferred to the Top game with the <strong>Start/Save</strong> button. The <strong>Choose Game</strong> button allows switching between different bet levels (Basic and Top games).</p> <p>The Top game is played with a bet of 50 credits, and winnings can be collected from five paylines. All paylines for the Top game consist of 3 symbols of the same kind and are displayed on the game screen at all times. The highest payline in the Top game awards 2000 credits. The Diamond symbol for the Top game is not a standalone symbol but is placed as a "sticker" above certain symbols instead.</p> <p>When playing the Top game, one credit is always taken from the Credits meter, and the remainder needed for a bet – from the Club meter. If the Credits meter is empty while the Club Meter still has a balance, credits can be transferred to the Credits meter using the <strong>Collect/Reset</strong> button. If the Club meter is empty while there are still enough credits on the Credits meter and the player wants to continue playing the Top game, the missing credits will be taken from the Credits meter automatically.</p> <p>The Club meter has a limit of 2000 credits. If the payout exceeds this limit, the excess amount will be automatically transferred back to the Credits meter.</p> </div>

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Diamonds 'N' Dices Review

This game offers both a Basic and a Top game. It features 3 reels for the Basic game and another 3 reels for the Top game.

The Basic game is played with ten credits per spin on a single central payline and has a hold feature. Depending on the combination, the system might activate hold on one or two reels, potentially increasing the chance of a winning combination in the next spin. Promising positions of the reels are held automatically. A player can manually hold up to two desired reels using the hold buttons, except when a hold was used in the previous round or after a winning round. The Collect/Reset button allows resetting the holds.

Three Dice symbols appearing criss-cross result in a random payout between 80 and 800 credits. The highest payline in the Basic game awards 2000 credits. 2000 credits won in the Basic game are automatically transferred to the Credits meter.

Other winnings in the Basic game can be collected using the Collect/Reset button or transferred to the Top game with the Start/Save button. The Choose Game button allows switching between different bet levels (Basic and Top games).

The Top game is played with a bet of 50 credits, and winnings can be collected from five paylines. All paylines for the Top game consist of 3 symbols of the same kind and are displayed on the game screen at all times. The highest payline in the Top game awards 2000 credits. The Diamond symbol for the Top game is not a standalone symbol but is placed as a "sticker" above certain symbols instead.

When playing the Top game, one credit is always taken from the Credits meter, and the remainder needed for a bet – from the Club meter. If the Credits meter is empty while the Club Meter still has a balance, credits can be transferred to the Credits meter using the Collect/Reset button. If the Club meter is empty while there are still enough credits on the Credits meter and the player wants to continue playing the Top game, the missing credits will be taken from the Credits meter automatically.

The Club meter has a limit of 2000 credits. If the payout exceeds this limit, the excess amount will be automatically transferred back to the Credits meter.

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